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Capability Brief

Foundational Digital Skills

The capacity to bring the whole adult population to basic digital competence.

Indicators
2
Leaders
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Developments
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Definition

What Foundational Digital Skills is, and how it is measured

The capacity to bring the whole adult population to basic digital competence.

Indicators

  • Adults with basic digital skills
  • Digital problem-solving proficiency
Leaders

The nations that lead in Foundational Digital Skills

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These ratings stand in until the capability is rated.

#NationRating
1FranceAAA
2JapanAA
3GermanyAA
4SpainA
5SwedenA
6ItalyA
7NorwayBBB
8FinlandBBB
9SingaporeBB
10South KoreaBB
Related

The capabilities most like Foundational Digital Skills

Likeness, from 0 to 1, as the Atlas measures it.

Developments

How Foundational Digital Skills came to be

  • Geopolitical
  • Governance
  • Technology
  • Economy
  • Environment
  • Society

Historical Developments

Oldest first
  1. 1865 · 161 years ago

    The International Telegraph Union was founded to coordinate cross-border communication

    The precursor to today's International Telecommunication Union established the principle of international standard-setting for communications infrastructure, the institutional ancestor of the bodies that now track and promote global digital skills.

  2. 1946 · 80 years ago

    ENIAC became one of the first general-purpose electronic computers

    Its construction marked computing's move from mechanical calculation to electronic machines, beginning a lineage of devices that would, decades later, require ordinary users rather than specialist operators to develop basic operating skills.

  3. 1960s · 66 years ago

    French government pursued Plan Calcul with an accompanying educational effort

    Plan Calcul sought to build a national or European computer industry. It was accompanied by a vast educational programme in programming and computer science, tying industrial policy to population-level computing skills.

  4. 1964 · 62 years ago

    Kemeny and Kurtz introduced the BASIC programming language at Dartmouth College

    BASIC was designed to make computer use accessible to non-specialist students. It became the foundation on which later advocacy for teaching computing skills to general learners was built.

  5. 1970s–80s · 56 years ago

    Technical writers including Bob Albrecht, David Ahl and Peter Norton produced books teaching programming to non-specialists

    Creative technical writers created books and materials for self-taught learners and non-specialists. As programming lost traction in school districts, it gained ground in computer labs, user groups and community centres, helping propel the personal computer as a mass-market product.

  6. April 1972 · 54 years ago

    Arthur Luehrmann coined "computer literacy" in an AFIPS conference talk

    Luehrmann, a Dartmouth physicist, asked whether the computer should teach the student or vice-versa, arguing students should master computing rather than merely be its subjects. The talk is generally credited with originating the term computer literacy and framed the capability as active use rather than passive instruction.

  7. 1974 · 52 years ago

    Bob Albrecht established the Community Computer Center, an offshoot of the Portola Institute

    Albrecht personally introduced computers to school-age children and developed methods for teaching them to write code. The centre exemplified informal, community-based routes to computer literacy outside formal schooling.

  8. 1978 · 48 years ago

    National Science Foundation issued a call to educate young people in computer programming

    Under Andrew Molnar, director of the Office of Computing Activities, the NSF pushed computing education in the United States. US government, private foundations and universities jointly funded and staffed summer computing programmes for high school students.

  9. 1980–89 · 46 years ago

    BBC ran the BBC Computer Literacy Project using the BBC Micro

    The project paired broadcast programming with a dedicated microcomputer to teach computing in schools and at home. It educated a generation of British coders before mass-market PCs arrived in the 1990s, and fed later 'bedroom computer innovation' and early web-hosting firms.

  10. 1981 · 45 years ago

    The IBM Personal Computer helped make computing a mainstream office and household skill

    Its launch, alongside competing home computers, moved computer operation out of specialist data centres and into offices and homes, creating the first mass need for basic keyboard, file and operating system literacy.

  11. 1982 · 44 years ago

    Sinclair released the ZX Spectrum home computer

    The machine popularised home computing, coding and gaming in Britain and Europe. It underpinned the emergence of prominent British video game developers in the late 1970s and early 1980s.

  12. 1985 · 41 years ago

    French government launched the Computing for All plan to put computers before every pupil

    The initiative aimed to introduce computers to all of France's pupils. It followed the 1960s Plan Calcul, which had promoted a national computer industry alongside a large educational effort in programming and computer science.

  13. 1985 · 41 years ago

    Journal of Higher Education defined computer literacy as mastery of word processing and spreadsheets

    The journal asserted that being computer literate involved mastering word processing, spreadsheet programs, and retrieving and sharing information on a computer. This marked a shift in the definition away from programming towards application use.

  14. 1991 · 35 years ago

    The World Wide Web became publicly available

    Tim Berners-Lee's system for linking documents over the internet turned a specialist research network into something a non-technical user could navigate with a browser, creating the basic skill of finding information online.

  15. 2003 · 23 years ago

    The World Summit on the Information Society set global goals for closing the digital divide

    Meeting in Geneva and later Tunis, the UN-convened summit set targets for connectivity and digital inclusion that shaped a generation of national digital literacy strategies and donor-funded access programmes.

  16. 2005 · 21 years ago

    The One Laptop per Child initiative tried to put low-cost computers in the hands of children worldwide

    The project distributed low-cost, rugged laptops to schoolchildren in developing countries, and though it fell short of its own targets it shaped a generation of thinking about device access as a precondition for digital skills.

  17. 2007 · 19 years ago

    Safaricom launched M-Pesa mobile money in Kenya

    The mobile money service let users with basic phones send and receive money by text message, bringing millions of previously unbanked Kenyans into routine digital transacting and becoming a reference case for mobile-first digital inclusion worldwide.

Recent Developments

Most recent first
  1. July 2025 · last year

    India marked ten years of the Digital India programme

    The flagship digital inclusion programme, launched in 2015 to extend connectivity, digital payments and basic device literacy into rural areas, passed its tenth anniversary with government reviews citing wide gains in smartphone and internet use alongside continued gaps in remote areas.

  2. May 2025 · last year

    The US National Telecommunications and Information Administration had its Digital Equity Act grants cancelled

    The federal government ended a grant programme intended to fund digital literacy and device access initiatives for underserved groups, citing objections to its design, halting a funding stream states had begun building basic skills programmes around.

  3. 2025 · last year

    The European Commission reported basic digital skills still lagging its 2030 target

    The annual State of the Digital Decade report found the share of adults with at least basic digital skills well short of the 80 per cent goal set for 2030, with wide gaps between member states prompting calls for renewed national investment.

  4. 2025–early 2026 · this year

    Vietnam pushed its digital citizen skills standard

    Authorities continued rolling out basic digital skills expectations for citizens under the national digital transformation programme, covering everyday tasks such as using public e-services, digital payments and identifying online misinformation.

  5. 2025 · last year

    Singapore stepped up digital literacy campaigns tied to scam prevention

    Public education efforts paired basic online safety skills with anti-scam messaging, reflecting official concern that gaps in fundamental digital competence, particularly among older residents, were being exploited by increasingly convincing fraud attempts.

    • Community groups ran device clinics for older residents
  6. 2025–early 2026 · this year

    Kenya kept expanding Ajira Digital training

    The state-backed programme continued to teach young Kenyans basic computer use, online navigation and digital communication as a gateway into online freelance work, building on years of enrolment growth among users with little prior device experience.

  7. 2025 · last year

    Indonesia continued its national digital literacy movement

    Gerakan Nasional Literasi Digital, run with telecom and technology firms, kept delivering short courses in basic device use, online safety and digital content evaluation to citizens outside the main cities, part of a longstanding push to close the digital divide beyond Java.

    • Private telecom partners co-funded local training centres
  8. 2025–early 2026 · this year

    China widened efforts to bring older citizens online

    Guidance requiring apps and public services to offer simplified, large-text interfaces for elderly users continued to expand, alongside community classes teaching smartphone payment, video calling and official app use to a generation with low prior digital exposure.

  9. 2024–2025 · last year

    UNESCO and the ITU extended use of the Digital Literacy Global Framework

    More countries adopted the framework to measure basic digital competence for the UN's sustainable development indicator on ICT skills, giving a wider, more comparable picture of where fundamental digital gaps remain concentrated.

  10. 2024–early 2026 · this year

    Nigeria pressed ahead with its National Digital Literacy Framework

    The information technology agency continued work toward its stated goal of raising the share of digitally literate Nigerians to 95 per cent by 2030, coordinating training delivered through schools, community centres and telecom operators.

    • State governments began adapting the framework locally
  11. 2020 · 6 years ago

    The Covid-19 pandemic forced a global jump in everyday digital device use

    School closures, remote work and the shift of government and health services online compelled hundreds of millions of first-time or infrequent users to acquire basic skills in video calling, online forms and digital payments within a matter of months.

  12. 2017 · 9 years ago

    UK government published a digital skills strategy

    It was reported that roughly 11.5 million UK citizens lacked basic computer literacy skills. The government responded with a national digital skills strategy.

  13. 2014 · 12 years ago

    United Kingdom added computer programming to the National Curriculum

    Programming skills became a formal part of compulsory schooling in England. This embedded digital competence in statutory education rather than leaving it to voluntary or informal provision.

  14. 2012 · 14 years ago

    BBC launched the Computer Literacy Project 2012

    The successor initiative aimed to develop students' marketable information technology and computer science skills. It revived the BBC's earlier role in national computing education.

  15. 2012 · 14 years ago

    Raspberry Pi Foundation released the first Raspberry Pi single-board computer

    The low-cost board was originally intended to promote the teaching of basic computer science in UK schools. It became far more popular than anticipated and is now used in a wide range of applications, including computing education in developing countries.

  16. Mid-2010s · about a decade ago

    Alipay and WeChat Pay made mobile payment a mass daily habit in China

    QR-code based payment apps became the default way to pay for everyday purchases in Chinese cities, requiring and reinforcing basic smartphone literacy across a huge share of the urban population within a few years.

  17. 2009 · 17 years ago

    India launched the Aadhaar biometric identity programme

    The world's largest biometric identity system required hundreds of millions of citizens to engage with digital enrolment and, later, digital authentication for services and payments, becoming a de facto driver of basic digital participation.

A timeline taken from the English Wikipedia article “Computer literacy” (CC BY-SA 4.0), the only source the Atlas consulted for it.